StarCraft improved upon its predecessor Warcraft II, which featured two very identical playable factions, by introducing asymmetry concerning the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered during the lesser-recognised 1996 SSI launch War Wind. The unit varieties available to each race determine its racial identification. The Protoss can 격투기 discipline potent and expensive warriors and equipment, when the Zerg rely on sheer numbers and velocity to overwhelm their opponents.
We have manufactured huge updates to StarCraft II to rejoice the 10th anniversary! You can look at new functions over the PTR now!